Kingdomino Duel Review

Rob Kalajian review, tabletop Leave a Comment

Kingdomino Duel - Blue Orange Games - $14.99

Game title: Kingdomino Duel

Game description: Roll the dice, choose the ones you want, and put them together in pairs to create your dominoes. Domino by domino, fill in your map while entrusting the territories of your kingdom to loyal dignitaries. Gather favors from wizards in order to cast powerful spells which will allow you to rule without having to share. Kingdomino Duel is a completely independent game which preserves the essence of the acclaimed original Kingdomino. In this game, instead of adding dominoes to your kingdom, you will choose two dice to combine into a single “domino” which must then be drawn into your kingdom.

Overall
2.7
  • Play (Mechanics)
  • Presentation (Art/Quality)
  • Plan (Rules)

Summary

Kingdomino is an amazing game. It’s colorful, approachable, super each to teach, and a whole lot of fun. Queendomino expanded on the excellence of the original by adding a bit more depth for gamers that were looking for a bit more. Kingdomino Duel boils the Spiel Des Jahres award winner down into a 2-player roll-and-write. Does it work? Not really.

Pros

  • Extremely portable
  • Easy to learn

Cons

  • Hard to live up to the original
  • Iconography is uninspired

Full Kingdomino Duel Review

Kingdomino is an amazing game. It’s colorful, approachable, super each to teach, and a whole lot of fun. Queendomino expanded on the excellence of the original by adding a bit more depth for gamers that were looking for a bit more. Kingdomino Duel boils the Spiel Des Jahres award winner down into a 2-player roll-and-write. Does it work? Not really.

2019 seemed like the year of the roll-and-write and Blue Orange Games hopped right on the bandwagon, turning Kingdomino into one. The game is stripped down to its most basic, with a little bit of magic sprinkled on top. Each turn one of the players rolls 4 dice. Each player then takes on of these dice, then another, to form a domino to mark down on their sheet. A magic spell can be used when one player takes enough of a certain type of symbol over the course of the game.

This is the game in its entirety

It’s just as simple as the original game. Maybe even more so. Unfortunately it’s not quite as good. The graphic design of the game just doesn’t hold up, with all the symbols on the dice just being shields with different patterns on them. The spells, while cool, don’t really have much use if you play the board well. The idea has merit, but its flounders a bit in execution.

It may be that the original Kingdomino is such a good game, is almost as portable, and can support more than 2 players. It may also be that Kingdomino Duel is $14.99, while it’s older, better sibling is only a few bucks more at $16.49 on Amazon. It’s not that Kingdomino Duel is bad. It’s just not nearly as good as the original.

If it ain’t broke. Don’t fix it.

If you’ve already got the original, there’s not really much need to get Duel. If you don’t have the original, you’re probably better off spending the little bit more to get it over Duel. Unfortunately there doesn’t seem to be a place in the market for this roll-and-write, and it feel more like a cash-in on the roll-and-write hype more than anything.

A copy of Kingdomino Duel was provided free for this review by Blue Orange Games

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