Aloft Studio has just announced the release of the public demo for their game, Hazelnut Bastille. Access to the demo can be obtained by signing up for their newsletter.
I happened to come across Hazelnut Bastille when someone retweeted the release of Aloft’s demo yesterday. I was instantly intersted after seeing the retro SNES-inspired graphics and immediately set out to find out more about the game. It’s a topdown adventure game similar to A Link to the Past, but has Metroidvania elements to its level design.
Aloft boasts an impressive list of features:
- Heavily conscientious level design
- Metroidvania progression
- Classic open-world Overworld and Dungeon format
- 16-bit graphic and audio style
- 8-voice Chiptune and lofi sample soundtrack
- Classic 4-way character navigation
- Enemy design invoking original Legend of Zelda principles
- Intense, brutal bosses which require learning and observation
- Highly challenging combat sequences with a high skill ceiling
- Puzzles built around observation, item use, and sequential logic
- Complex trading system to obtain optional items
- Customizable playstyle based on which items player obtains and equips
Pretty much every one of those bullet points resonates with me. I’m currently downloading the demo build as I write this.
Hazelnut Bastille is set to release early-2018 for PC / Mac / Linux.