The space station Titan has been compromised and there’s just one escape pod left. Sadly there’s more than one of you that needs off this crazy place. No Escape is a sci-fi tile-laying game where players race through a maze of catwalks, corridors, and ventilation shafts trying to find their way off the doomed space station. Only one player can make it out alive. There’s no escape for the rest.
No Escape starts with a central board flipped to the correct side for the number of players playing, 2-4 or 4-8. Each player starts with a hand of 3 tiles, 3 Energy Tokens, and with their meeple placed at the center of the board. From there the goal is simple, be the first player to get your meeple off the board.
If only it were that easy.
Each turn players take the following actions:
- Play 1 Action Tile from their hand (optional)
- Play 1 Maze Tile from their hand (mandatory)
- Flip an Energy Token to gain +1 movement and the ability to jump other players (optional)
- Roll the dice to move, pushing other players forward that get in the way (mandatory)
No Escape’s gameplay is super simple to learn, plays fast, and provides players with ample choices to make on their turn as they try to get off the board while extending and closing off paths that other players are trying to use to do the same. There’s also Teleportation spaces and Control Centers on the board that let players quickly warp around the board, refill their Energy Tokens, and add shortcuts to existing pathways. Action tiles mix things up even more by forcing players to swap tiles, blocking players from moving, and more.
While no the heaviest of games, there’s something incredibly satisfying about No Escape. I’m a sucker for tile-layer games, and No Escape combines this mechanic with other incredibly simple rules and goals that it almost seems like it shouldn’t work as well as it does. The game serves very well as a filler with quick playtimes and low player numbers but scales quite well into its own on the higher end of the player scale. It’s all player interaction.
No Escape is currently up on Kickstarter with a minimum pledge of $39 to get a physical copy of the game.
A prototype of No Escape was provided free for preview by OOMM
Media personality Rob Kalajian has been a staple in the board game world for many years. As a former writer for Purple Pawn and the owner of A Pawn’s Perspective, Rob focuses on board game reviews, events, and news. A self-proclaimed geek, Rob loves all things toys and games and even helps raise his four kids in his spare time.
Buy me a Tea