Call to Adventure Review - Header

Call to Adventure Review

Rob Kalajian review, tabletop Leave a Comment

Call to Adventure - Brotherwise Games - $39.95

Game title: Call to Adventure

Game description: In Call to Adventure, players compete to craft the hero with the greatest destiny. Inspired by the heroic storytelling tradition, Call to Adventure gives each player an Origin, a Motivation, and a Destiny. From there, players then take their heroes on an adventure where they acquire traits, face challenges, gain allies, and defeat adversaries. When the game is done, each player has crafted the story of their hero, but only the Hero with the greatest destiny will emerge victorious.

Overall
4
  • Play (Mechanics)
  • Presentation (Art/Quality)
  • Plan (Rules)

Summary

Tales of exceptional individuals are nothing new. Sometimes tales are told of courageous heroes, whose self-sacrifice and dedication to all that is good is far beyond what a normal person can even comprehend. Sometimes tales are of the morally corrupt. Villains whose life was spent exploiting others, looking out only for themselves and thirsting for the subjugation of others. There are even those that toe the line between light and dark. Those who believe the ends justify the means. What kind of tale will be told of you? How do you answer the Call to Adventure?

Pros

Character building Wonderful storytelling Solo play Excellent components

Cons

Can be a bit slow at times Player interaction is low

Full Call to Adventure Review

Tales of exceptional individuals are nothing new. Sometimes tales are told of courageous heroes, whose self-sacrifice and dedication to all that is good is far beyond what a normal person can even comprehend. Sometimes tales are of the morally corrupt. Villains whose life was spent exploiting others, looking out only for themselves and thirsting for the subjugation of others. There are even those that toe the line between light and dark. Those who believe the ends justify the means. What kind of tale will be told of you? How do you answer the Call to Adventure?

Call to Adventure is a story-building game where you’re using the resources you have to purchase cards from 3 different story rows as the game progresses. Each card adds to the narrative of your character and provides different resources and skills used to overcome harder and harder challenges. Instead of dice, players cast runes depending on the cards on their board. These help determine if a quest is overcome and a card can be taken. Once a player has filled all three acts of their story the game ends and whoever has the most points wins.

Call to Adventure Review - Player Story
A player’s story

Of course, it’s not that easy. A player’s alignment effect whether or not they can play Good or Evil cards from their hands, and how many. There are also experience points earned from failed challenges that can help players later in the game, and Dark Runes that can be used to provide a better quest outcome with a chance of Corruption to the player.

To be honest, I’ve never played a game like Call to Adventure and I was enthralled by how it tied together thematically and mechanically. Telling my character’s story kept me engaged and wanting to acquire cards that better fit the tale I was telling instead of how easy there were to snag. Even the solo mode, while I felt was a bit easier, was a lot of fun to play.

Call to Adventure Review - Runes
Casting the Runes just adds another level of flavor to a game already dripping with theme

I can’t quite place an exact crowd that Call to Adventure will please. Fans of RPGs and tableau builders will certainly want to play this one. Fans of thematic games and beautiful games certainly owe it to themselves to give it a shot. The one thing I will say is that fans of games with lots of player interaction can give Call to Adventure a pass. There’s very little interaction between players here.

Brotherwise Games has a solid title on their hands here, and at $40 you’ll be more than your money’s worth. For fans of Patrick Rothfuss’ Kingkiller Chronicles, there’s also an A Name of the Wind expansion with cards pertaining to Kvothe and his adventures. I’m certainly going to have to get my hands on that sometime soon.

A copy of Call to Adventure was provided free for review by Brotherwise Games

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