Go Nuts for Donuts Review - Header

Go Nuts for Donuts Review

Rob Kalajian review, tabletop 0 Comments

Go Nuts for Donuts Review - CoverDesigners: Zachary Eagle
Publisher: Gamewright
Year: 2017
MSRP: $14.99
Players: 2-6
Play Time:  20 min
Ages: 8+
Rules Available Online: Yes
BGG: Go Nuts for Donuts

Prelude

Everyone loves donuts. In fact, people tend to go nuts for ’em! Go Nuts for Donuts is a fast-paced family card game featuring personified donuts. Players try to snag the most donuts, collecting sets and trying to get the most points by the end of the game.

Play

As with most Gamewright games, setting up and playing Go Nuts for Donuts is fairly simple.

Each player gets a set of number cards ranging from 1 to the number of players +1. The donut deck is assembled and shuffled based on the number of players playing, each card having an icon showing if the card is used for a 2, 3, 4, or 5+ player game. Enough Donut Row Indicator tiles are placed on the game, the amount once again being the number of players +1. Donuts are drawn from the deck and placed under each Donut Row Indicator and the game begins.

Each turn players will choose a number from their hand corresponding to a row on the table containing a donut they want to obtain. The card is placed face down, only being revealed once each player has chosen a card. If a player chooses a row that no other player has chosen they get to take the Donut from that row and activate any abilities on that card. New Donuts are then placed in all the empty rows. If any number of players choose the same row then no one gets the Donut there.

The goal of Go Nuts for Donuts is to have the most points at the end of the game. Some Donuts give you a flat amount of points. Some are worth more if you have more cards of that type. Even others are worth more depending on how diverse your selection of Donuts is. There are also some cards with negative points, or that don’t have any point value and just provide some other bonus or set of actions to take. The game is over when there aren’t enough Donut cards left in the deck to refill the empty row slots on the table.

Pieces

Other than a few thick cardboard tokens used as Donut Row Indicator, Go Nuts for Donuts consists entirely of cards. The number cards are slightly smaller than your standard cards, while the Donuts are regular sized. The artwork is colorful and cute and reminiscent of Sushi Go, the spiritual predecessor to the game.

Go Nut for Donuts Review - Pieces

Play

Go Nuts for Donuts is a delightfully delicious family game. The artwork is friendly, super cute, and approachable. The simple rules allow for quick setup and play, while the different Donuts and their various abilities and methods for scoring allow for some basic strategy when playing. The blocking aspects of the game can be a bit frustrating at times when there are turns when you don’t get to take a card, but overall the game is lighthearted and fun. Go Nuts for Donuts is supposedly a spiritual successor to Sushi Go, but it’s a thin connection if there really is one. The games are completely different other than each featuring personified food.

Gamewright is known for quality family games that bridge mass market and hobby gaming. Go Nuts for Donuts is no exception to this rule. While more hardcore gamers may not enjoy the title, it’s not really aimed at them. At $14.99 the game fits perfectly in a big box store’s shelf of the local hobby store’s family section. It’s the perfect game to gift for a kid’s birthday party or to keep handy for family game night.

A copy of Go Nuts for Donuts was provided free for review by Gamewright

 

Media personality Rob Kalajian has been a staple in the board game world for many years. As a former writer for Purple Pawn and the owner of A Pawn's Perspective, Rob focuses on board game reviews, events, and news. A self-proclaimed geek, Rob loves all things toys and games and even helps raise his four kids in his spare time.
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