Cavalry Games booth at Boston FIG was showcasing a game they’ve had out since 2015 called Ten Candles, a zero-prep tabletop horror storytelling game designed for one-shot 2-4 hour sessions. Played by the light of ten candles that also functions as a sort of timer for the game, players try to complete meaningful tasks in a world where catastrophe has struck. In the end, death is inevitable and, when all the candles have been blown out, all the characters will die.
The candles here are what bring the most atmosphere and intrigue to the game. However many candles are left lit are how many dice players roll for their challenges. When a challenge roll completely fails a light is blown out, the die lost going to the GM. The fewer candles lit, the fewer dice rolled, the less chance of success. It’s a slow descent into despair as players frantically try to complete their objectives.
Cavalry shot me a PDF of the rules so I can give the game a shot and write up a review. All I need to do now is find 3-5 people to sit down one night and light some candles.